Hello everyone,
嗨大家吼!
We've just pushed a new alpha patch focused on fixing lots of small bugs and visual changes.
【资料图】
我们给A测进行了一波更新,修复了一些bug和优化了视觉效果。
This only affects the current alpha test, if you are not participating in the alpha, this does not affect you.
这次是对A测内容的更新,如果你并没有进入测试版,那么此次更新不会影响到你~
If you want to take part in the ongoing alpha, just check out our previous posts for instructions on how to access.
如果你想游玩A测,请查看我们之前的公告,里面有相关的介绍。
Here's everything we changed:
以下是这次更新的具体内容
- Fixed missing texts for various new UIs in Training Room
修复训练房新加入的功能界面的文本丢失问题。
- Fixed a crash when restarting in Training Room
修复重启训练室导致的崩溃。
- Fixed training room dummy being destroyed when going through the door
修复当你出入房间后,训练室里面的木头假人消失的问题。
- Updated sprite for the training difficulty picker interaction
更新了训练室难度选项的各种图标。
- Fixed a crash when spawning colorless legendary item
修复生成无色金武器时崩溃的问题。
- Fixed legendary items always being level 1 in Training Room
修复训练室中的金武器只能Ⅰ级的问题。
- Fixed Death not being in Training Room
修复训练室中死神鸽了的问题。
- Fixed Dracula's Final Form not loading in Training Room
修复训练室中,德古拉·终极形态卡住的问题。
- Camera no longer tracks Tick in Training Room
镜头不再追踪训练室中的环境物品。
- Fixed Dracula Final Form's meteors spawning too low during the interphase (aka Genkidama)
修复德古拉·终极形态的流星生成位置过低的问题。
- Fixed Dracula's exit in Boss Rush looking rough
修复战胜BR的德古拉之后,奖励房间装修很糙的问题。
- Removed Modified Humanoid Dracula's speed bonus during his last phase
移除BR强化德古拉的最后阶段的速度加成。
- In Boss Rush, Modified Humanoid Dracula's big fireballs have been recolored to better signal their difference from the normal version of the fight
BR中,强化人形德古拉的大火球被重新上色,以此对普通版本的招数进行区分。
- Fixed Death's AI breaking after being interrupted during its combo attack
修复死神的招数被打断之后它会发傻的问题。
- Fixed Humanoid Dracula's hitbox on melee attack (the first hit had no hitbox)
修复人形德古拉的近战判定。(之前第一段攻击丢失了碰撞箱)
- Increased cooldown to Modified Humanoid Dracula after shooting fireballs to make it easier to catch
BR强化的人形德古拉发射火球之后的动作冷却变久,让玩家更容易攻击到他。
- Armadillopack can't parry unparryable projectiles anymore (was problematic on Boss Rush Dracula)
犰狳背包:不再能招架原本就不应该被招架的物品。(之前会在BR的德古拉战斗中搞事)
- Necromancy nerf (lower base heal)
死灵法术:减少基础回复量。
(译注:A测的第一版回的实在是太多了,变态级别的,确实该削。)
- Combo mutation damage bonus now scales more slowly with the number of stacks
连击:段数提供的伤害加成稍微减少。
- Buff to slow diminishing factor (i.e. it decreases less quickly and thus should be more efficient)
提高减速debuff的递减因子。(即:减速debuff现在消失变慢,效果会更强一点。)
(译注:请不要把专有名词写在更新公告里!)
- Late game Dracula's Castle's Cursed Chest now has 10% chance of spawning
二阶恶魔城的咒箱现在为10%生成率。
- Shop Mimic no longer spawns behind Z-doors (mostly BC doors) (when outside of the Bank)
银行外随机出现的店老板拟态魔现在不再生成在门里(比如细胞门里)。
- Fixed an issue with Tailor's Daughter menu (you could open multiple instance of it)
修复裁缝师女儿的选项面板有可能同时开启很多个的问题。
- Fixed a crash happening with the Tailor upon unlocking the Scissors
修复解锁裁缝师的剪刀时有可能会崩溃的问题。
Thanks for taking part!
感谢大家的参与游玩!
Cheers,
Matt, EE & MT
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